A texture and its shader properties can be edited from the Resource Browser. The texture does not have to be applied to any objects to be edited in this way; changes are displayed in a preview window rather than directly in the drawing.
1. From the Resource Browser, select the texture to be changed, and then select Edit from the Resources menu.
2. Click Edit to edit the shader. The dialog box that opens depends on the shader. Descriptions of all the possible parameters are presented in alphabetical order in Shader Properties.
3. Edit the texture properties as described in Creating Textures. The texture can also be renamed.
4. Click OK to exit the Edit Texture dialog box.
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